Well, this chapter is a sort of professional tips. Some professional
car-designers suggested me to write about this step.
You need several photos of cars front+side+top view and rear+side+top. It helps to
find fundamentals of cars' shape.
If you have a color printer then it's recommended to make these photos bright and
print them (A4 or A5 format) to keep these photos on hands.
I have the photo of BMW form rear+side+top:
If you have printed such a picture, you can take pencil and draw sharper
lines that makes the shape or forces the car looks like this car but not like
any other. I've drawn some of these lines over the photo. They are black:
You can even draw polygons over it. While drawing, you can make some other decisions,
what details of car will you make 3D and what will be planar. For example, on the
following image I've shown how polygons can lie over the car's shape. As you see it
was decided to make 3D bumper details and not to make 3D license plates details.
This drawings can be saved for later use when modeling, but I'll not save them. I've
just showed one of approaches in modeling 3D cars. We shall use blueprints, since most
of fundamentals lines that makes the shape are drawn there.