Indigo 2  for 4x4 Evolution 2


Created by    : Halfdone
Homepage      : http://go.to/halfdone


There is no road texture but you drive on the sand. There is a bit of mud on the tracks,
wit some holes deep enough to cover a class 3 truck.

Changes for Evo 2:
Most of the trees are removed. There is ground vegitation and a bunch of trees in the .veg
file.
The tunnel is replaced by a stack of rocks, and there are buried rocks scattered over the
map with just the tips above the ground.
The track lay-out has changed a bit, a few more mudholes and there are AI courses.
There are a few custom hit/activation sound in the pod. They don't pod with the track, but
you can use the File Manager from Tracked4 to make a pod from an rsp file.


A big thanks to Emceemart for sending the game over. I bought it at Amazon.com, but they
didn't ship overseas.   Emceemart offered that Oops and I could have the game send to his
adress, and then ship them over to Europe.  :-)


Ground Textures:
   The sand is from MTM2, the mud is just recolored sand, the dirt and rock textres are
   downloaded from the 'net.  This is the 4th set of rock textures I'm using, they have a
   bit less variation then the previous ones, but they can be better aligned.
   All transition between the texture types are made by me. (actually I made them twice. The
   first set wasn't really great)

Models:
   The trees near the castle are made by Zoom           HTTP://COME.TO/ZOON
       At first I used the zoontree to make smf files the way TRI's trees were made.
       That had some weird effect and I made a new model (16 polys) and an opa file for it.
       The texture is still the one from the original ZoonTrees.

   Castle by Oops  (from Chubasco)                 HTTP://WWW.OOPSTRACKS.COM
              The resized the texture to 256x256 (512x512 can cause problems)

   Emceemart sign  by Emceemart and Oops  (From Krezip Mountain)

   Cows, rocks, RV, old pickup & skeleton are converted bins from MTM2   (the "normals" on
   the RV's roof have been fixed)

   Horse: made by Vega

   Bear:  I've seen it on several track, but I don't knwo who made it.

   Other objects have been modified/repainted from in-game models.  (made by TRI ;-)

Custom sounds:
   Cow Moo is downloaded from the 'net, other sounds are from the MTM2 sound.pod   (there
   is a cow sound in it too, but I didn't check that pod before I downloaded the sound)


Feel free to use my models and textures, but please give some credit.
